Let’s face it – UV unwrapping is a daunting task. But what if we told you it didn’t have to be? Join Logan Foster, 3ds Max Product Owner, as he demystifies the challenge that is UVWs and answers your questions. By the end of the workshop, you can expect to have a better understanding of the practices and process needed to create a workflow in 3ds Max for unwrapping and texturing your models.
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